v0.5
Project Elemental (Rabbit hole Demo) » Devlog


Changes
- Physics for collectibles have been changed
- Soften effect now reduces damage to be over 2 turns instead of 3 turns (so that enemies applying Soften are not as slow to kill)
- Improved the fire around the screen effect
- New battle maps
- Pit maps now have new colors (instead of the placeholder gray colors)
Bug fixes
- Action commands while berserk (or automatic action commands in general) are no longer interfered with by regular inputs
- Fix an animation bug with Berserk actions
- Fix the Shrouder sprite so that there is no longer a hole in their eye
- Slash / Smash first strikes against airborne targets no longer makes you become slightly airborne
Files
ProjectElementalBuild.zip 43 MB
39 days ago
Get Project Elemental (Rabbit hole Demo)
Project Elemental (Rabbit hole Demo)
An RPG game with Paper Mario-like mechanics (prototype / demo)
Status | Prototype |
Author | shadeblade |
Genre | Role Playing |
Tags | Turn-based |
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