v0.18


v0.18 Changes

- Menu open/close sounds now use the pause sounds

- Brighter vfx in almost all cases

- Removed the sine wave floating for enemies

- Orange UI

- Green health bars

- Magenta wings for Aurorawings

- Luna is yellow now

- More other color changes to fit with the orange UI now

- Stamina icon becomes grayed out for moves that cost too much Stamina

- Orange is used for the exhaustion / stamina debt causing moves (should be more distinct from red which is for completely unusable moves)

- Switch role of Flame Smash and Breaker Smash

- Replace Meteor Stomp with something Earth element

- Slimes now use a smooth scaling animation (is this too smooth?)

- HP bars now layer below the status icons

- Replaced the random idle animation restarting thing with something more smooth

- Follower gets warped back faster if they fall into a pit

- Follower now avoids overlapping you

- Battle tutorial

- System text now outlines the text

- More smooth animations for the non npc species enemies


Bug fixes

- Badge Swap menu option now matches the badge again

- Sirenfish animations work

- Some other enemies no longer face the wrong direction

- Hyper scrolling up no longer plays the scroll down sound

Files

ProjectElementalBuild.zip 62 MB
62 days ago
ProjectElementalWebGL.zip Play in browser
62 days ago

Get Project Elemental (Rabbit hole Demo)

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