v0.15
Project Elemental (Rabbit hole Demo) » Devlog
Changes
- Control hints for action commands
- Agility now displays as (+X) instead of (X)
- Going into stamina debt now blocks regen (no more hidden edge case where the regen gets you out of debt)
- Change all sprite spinning in battles to have easing now
- No more superfluous jump sounds from using Team Quake
- Throwable items have animations now
- All the attacking auto-activate items no longer stack (activate all at once)
Bug fixes
- This version has a correct version number now
- Fix sorting control hint disppearing sometimes
- Adjust calculation for multiplied enemies (early game enemies with stat multipliers were being treated as being much stronger than they actually are)
- Music loops now
Files
ProjectElementalBuild.zip Play in browser
5 days ago
ProjectElementalWebGL.zip Play in browser
5 days ago
Get Project Elemental (Rabbit hole Demo)
Project Elemental (Rabbit hole Demo)
An RPG game with Paper Mario-like mechanics (prototype / demo)
Status | Prototype |
Author | shadeblade |
Genre | Role Playing |
Tags | Turn-based |
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