v0.15
Project Elemental (Rabbit hole Demo) » Devlog
Changes
- Control hints for action commands
- Agility now displays as (+X) instead of (X)
- Going into stamina debt now blocks regen (no more hidden edge case where the regen gets you out of debt)
- Change all sprite spinning in battles to have easing now
- No more superfluous jump sounds from using Team Quake
- Throwable items have animations now
- All the attacking auto-activate items no longer stack (activate all at once)
Bug fixes
- This version has a correct version number now
- Fix sorting control hint disppearing sometimes
- Adjust calculation for multiplied enemies (early game enemies with stat multipliers were being treated as being much stronger than they actually are)
- Music loops now
Files
ProjectElementalBuild.zip Play in browser
56 days ago
ProjectElementalWebGL.zip Play in browser
56 days ago
Get Project Elemental (Rabbit hole Demo)
Project Elemental (Rabbit hole Demo)
An RPG game with Paper Mario-like mechanics (prototype / demo)
Status | Prototype |
Author | shadeblade |
Genre | Role Playing |
Tags | Turn-based |
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